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HierarchySimplifier Class

Extends MonoBehaviour
A monobehaviour tagging object which can be used to hide/show objects in the hierarchy

Fields

A basic flag for whether to hide the object on startup, by default.

Static Member Functions

Toggles the HideInHierarchy flag in all game objects containing a HierarchySimplifier underneath the given object.
Parameters
obj
parent object under which all affected objects will be modified
hideObjects
whether to hide affected objects in the hierarchy
static void ToggleShowInHierarchyFlag
( GameObject obj,
bool hideObject )
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