float | The weight scale to be multiplied to all scales |
VisemeBlendShapes[Get] The textures to be used for viseme swapping |
abstract SkinnedMeshRenderer | SkinnedMeshRenderer[Get] |
void | Refreshes blend shape lookup |
void | OnVisemeChanged ( Viseme viseme ) Called when a viseme has fully changed to a new viseme |
void | Called when a viseme is in the process of lerping from one value to another |
float | |
string [] |
float Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.blendShapeWeightScale |
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The weight scale to be multiplied to all scales |
VisemeBlendShapeData [] Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.VisemeBlendShapes |
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The textures to be used for viseme swapping |
abstract SkinnedMeshRenderer Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.SkinnedMeshRenderer |
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No description available.
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virtual void Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.Reset ( ) |
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No description available.
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virtual void Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.Awake ( ) |
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No description available.
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void Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.RefreshBlendShapeLookup ( ) |
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Refreshes blend shape lookup |
virtual void Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.OnVisemeChanged ( Viseme viseme ) |
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Called when a viseme has fully changed to a new viseme Parameters viseme |
virtual void Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.OnVisemeLerp ( Viseme oldVieseme, Viseme newViseme, float percentage ) |
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Called when a viseme is in the process of lerping from one value to another Parameters oldVieseme The last viseme shown newVisemeThe viseme that is being transitioned to percentageThe percentage of the progress of transitioning |
float Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.GetBlendShapeWeight ( Viseme viseme, string blendShapeName ) |
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No description available.
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string [] Meta.WitAi.TTS.LipSync.BaseVisemeBlendShapeLipSync.GetBlendShapeNames ( ) |
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No description available.
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