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Overview
AudioClipAudioSource
ImageViewer
Lib
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Audio
Conduit
Net
Voice
Voice
AboutWindow
Audio
Audio
BaseAudioClipStream
BaseAudioPlayer
BaseAudioSystem
Decoding
Decoding
AudioDecoderJson
AudioDecoderMp3
AudioDecoderMp3Frame
AudioDecoderPcm
IAudioDecoder
IAudioClipProvider
IAudioClipSetter
IAudioClipStream
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IAudioSourceProvider
IAudioSystem
RawAudioClipStream
UnityAudioPlayer
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Meta
IAudioDecoder Interface
An interface for handling audio decoding
Properties
int
Channels
[Get]
Once setup this should display the number of channels expected to be decoded
int
SampleRate
[Get]
Once setup this should display the number of samples per second expected
bool
RequireSequentialDecode
[Get]
A property for whether the decoder can decode chunks on separate threads simultaneously or if they need to be performed sequentially.
Member Functions
void
Setup
( int channels,
int sampleRate )
Initial setup of the decoder
Parameters
channels
Total channels of audio data
sampleRate
The total samples per second expected
float []
Decode
( byte [] chunkData,
int chunkStart,
int chunkLength )
A method for returning decoded bytes into audio data
Parameters
chunkData
A chunk of bytes to be decoded into audio data
chunkStart
The array start index into account when decoding
chunkLength
The total number of bytes to be used within chunkData
Returns
Returns an array of audio data from 0-1
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Developer Blog
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Why Meta Quest?
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Legal
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
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Developer policies
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