override void | OnInspectorGUI ( ) |
static void | Draw method for a sample |
static void | DrawOpenSampleButton ( Sample sample ) Draw button for open sample |
static bool | IsSampleOpened ( Sample sample ) Checks if a sample is currently opened |
static bool | CanOpenSample ( Sample sample ) Checks if a sample can be opened, if false the sample must be imported. |
static void | OpenSample ( Sample sample ) Opens a sample if possible |
static void | ImportSample ( PackageSample sample ) Imports a sample into the current scene |
static void | GetSampleSize ( Sample sample ) Determine size of a sample |
override void Meta.Voice.Hub.Inspectors.SampleEditor.OnInspectorGUI ( ) |
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No description available.
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static void Meta.Voice.Hub.Inspectors.SampleEditor.DrawSample ( Sample sample, float tileSize, bool showDescription ) |
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Draw method for a sample Parameters sample Sample to be drawn tileSizeWidth of a tile |
static void Meta.Voice.Hub.Inspectors.SampleEditor.DrawOpenSampleButton ( Sample sample ) |
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Draw button for open sample |
static bool Meta.Voice.Hub.Inspectors.SampleEditor.IsSampleOpened ( Sample sample ) |
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Checks if a sample is currently opened Parameters sample The sample asset data referencing the sample scene. |
static bool Meta.Voice.Hub.Inspectors.SampleEditor.CanOpenSample ( Sample sample ) |
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Checks if a sample can be opened, if false the sample must be imported. Parameters sample The sample data to be checked Returns True if sample is imported & can be opened |
static void Meta.Voice.Hub.Inspectors.SampleEditor.OpenSample ( Sample sample ) |
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Opens a sample if possible Parameters sample The sample data asset to be opened |
static void Meta.Voice.Hub.Inspectors.SampleEditor.ImportSample ( PackageSample sample ) |
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Imports a sample into the current scene |
static void Meta.Voice.Hub.Inspectors.SampleEditor.GetSampleSize ( Sample sample ) |
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Determine size of a sample Parameters sample The sample data asset to be opened |