Returns a new audio clip stream for audio stream handling | |
GetAudioPlayer ( GameObject root ) Returns a new audio player for managing audio clip stream playback states |
IAudioClipStream Meta.Voice.Audio.IAudioSystem.GetAudioClipStream ( int channels, int sampleRate ) |
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Returns a new audio clip stream for audio stream handling Parameters channels Number of channels within audio sampleRateDesired rate of playback |
IAudioPlayer Meta.Voice.Audio.IAudioSystem.GetAudioPlayer ( GameObject root ) |
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Returns a new audio player for managing audio clip stream playback states Parameters root The gameobject to add the player to if applicable |