API reference

VirtualPointable Class

Extends MonoBehaviour
This Virtual Pointable can broadcasts grab events that can be toggled from within the Unity inspector using the Grab Flag.

Events

WhenPointerEventRaised : Action< PointerEvent >
Signature
Action<PointerEvent> Oculus.Interaction.VirtualPointable.WhenPointerEventRaised

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.VirtualPointable.Awake()
Returns
void
OnDestroy ()
Signature
virtual void Oculus.Interaction.VirtualPointable.OnDestroy()
Returns
void
Update ()
Signature
virtual void Oculus.Interaction.VirtualPointable.Update()
Returns
void

Methods

SetGrabFlag ( grabFlag )
Signature
void Oculus.Interaction.VirtualPointable.SetGrabFlag(bool grabFlag)
Parameters
grabFlag: bool
Returns
void