API reference

UpdateDriverAfterDataSource Class

Extends MonoBehaviour
An UpdateDriver that drives after an IDataSource has new input data available.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.UpdateDriverAfterDataSource._started

Properties

IsRootDriver : bool
[Get][Set]
Signature
bool Oculus.Interaction.UpdateDriverAfterDataSource.IsRootDriver

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.UpdateDriverAfterDataSource.Start()
Returns
void

Methods

Drive ()
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.Drive()
Returns
void
InjectAllUpdateDriverAfterDataSource ( updateDriver , dataSource )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectAllUpdateDriverAfterDataSource(IUpdateDriver updateDriver, IDataSource dataSource)
Parameters
updateDriver: IUpdateDriver
dataSource: IDataSource
Returns
void
InjectDataSource ( dataSource )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectDataSource(IDataSource dataSource)
Parameters
dataSource: IDataSource
Returns
void
InjectUpdateDriver ( updateDriver )
Signature
void Oculus.Interaction.UpdateDriverAfterDataSource.InjectUpdateDriver(IUpdateDriver updateDriver)
Parameters
updateDriver: IUpdateDriver
Returns
void