API reference

SelectorUnityEventWrapper Class

Extends MonoBehaviour
Exposes Unity Events that are raised when an ISelector selects or unselects.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.SelectorUnityEventWrapper._started

Properties

WhenSelected : UnityEvent
[Get]
Signature
UnityEvent Oculus.Interaction.SelectorUnityEventWrapper.WhenSelected
WhenUnselected : UnityEvent
[Get]
Signature
UnityEvent Oculus.Interaction.SelectorUnityEventWrapper.WhenUnselected

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.SelectorUnityEventWrapper.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.SelectorUnityEventWrapper.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.SelectorUnityEventWrapper.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.SelectorUnityEventWrapper.Start()
Returns
void

Methods

InjectAllSelectorUnityEventWrapper ( selector )
Signature
void Oculus.Interaction.SelectorUnityEventWrapper.InjectAllSelectorUnityEventWrapper(ISelector selector)
Parameters
selector: ISelector
Returns
void
InjectSelector ( selector )
Signature
void Oculus.Interaction.SelectorUnityEventWrapper.InjectSelector(ISelector selector)
Parameters
selector: ISelector
Returns
void