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LocomotionEventsConnection Class

Extends MonoBehaviour

Properties

WhenLocomotionEventHandled : Action< LocomotionEvent, Pose >
Signature
Action<LocomotionEvent, Pose> Oculus.Interaction.Locomotion.LocomotionEventsConnection.WhenLocomotionEventHandled

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionEventsConnection.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionEventsConnection.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionEventsConnection.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionEventsConnection.Start()
Returns
void

Methods

HandleLocomotionEvent ( locomotionEvent )
Signature
void Oculus.Interaction.Locomotion.LocomotionEventsConnection.HandleLocomotionEvent(LocomotionEvent locomotionEvent)
Parameters
locomotionEvent: LocomotionEvent
Returns
void
InjectAllLocomotionBroadcastersHandlerConnection ( broadcasters , handler )
Signature
void Oculus.Interaction.Locomotion.LocomotionEventsConnection.InjectAllLocomotionBroadcastersHandlerConnection(IEnumerable< ILocomotionEventBroadcaster > broadcasters, ILocomotionEventHandler handler)
Parameters
broadcasters: IEnumerable< ILocomotionEventBroadcaster >
Returns
void
InjectAllLocomotionBroadcastersHandlerConnection ( handler )
Signature
void Oculus.Interaction.Locomotion.LocomotionEventsConnection.InjectAllLocomotionBroadcastersHandlerConnection(ILocomotionEventHandler handler)
Parameters
Returns
void
InjectHandler ( handler )
Signature
void Oculus.Interaction.Locomotion.LocomotionEventsConnection.InjectHandler(ILocomotionEventHandler handler)
Parameters
Returns
void
InjectOptionalBroadcasters ( broadcasters )
Signature
void Oculus.Interaction.Locomotion.LocomotionEventsConnection.InjectOptionalBroadcasters(IEnumerable< ILocomotionEventBroadcaster > broadcasters)
Parameters
broadcasters: IEnumerable< ILocomotionEventBroadcaster >
Returns
void