WhenLocomotionEventHandled
: Action< LocomotionEvent, Pose > |
Signature
Action<LocomotionEvent, Pose> Oculus.Interaction.Locomotion.ILocomotionEventHandler.WhenLocomotionEventHandled |
HandleLocomotionEvent
(
locomotionEvent
)
|
Signature
void Oculus.Interaction.Locomotion.ILocomotionEventHandler.HandleLocomotionEvent(LocomotionEvent locomotionEvent) Parameters locomotionEvent: LocomotionEventReturns void |