_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.TeleportArcGravity._started |
GravityModifier
: float
[Get][Set] |
Signature
float Oculus.Interaction.Locomotion.TeleportArcGravity.GravityModifier |
PitchCurve
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.Locomotion.TeleportArcGravity.PitchCurve |
PointsCount
: int
[Get][Set] |
Max number of points that define the polyline.
Signature
int Oculus.Interaction.Locomotion.TeleportArcGravity.PointsCount |
RangeCurve
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.Locomotion.TeleportArcGravity.RangeCurve |
StabilizationMixCurve
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.Locomotion.TeleportArcGravity.StabilizationMixCurve |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportArcGravity.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportArcGravity.Update() Returns void |
InjectAllTeleportArcGravity
(
origin
, stabilizationPoint
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportArcGravity.InjectAllTeleportArcGravity(Transform origin, Transform stabilizationPoint) Parameters origin: TransformstabilizationPoint: TransformReturns void |
InjectOrigin
(
origin
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportArcGravity.InjectOrigin(Transform origin) Parameters origin: TransformReturns void |
InjectStabilizationPoint
(
stabilizationPoint
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportArcGravity.InjectStabilizationPoint(Transform stabilizationPoint) Parameters stabilizationPoint: TransformReturns void |
PointAtIndex
(
index
)
|
Calculates the position N vertex of the polyline.
Signature
Vector3 Oculus.Interaction.Locomotion.TeleportArcGravity.PointAtIndex(int index) Parameters index: int
The N vertex of the polyline been queried.
Returns Vector3
The position of the polyline at the index-th point
|