LocomotionEvent
(
identifier
, pose
, translationType
, rotationType
)
|
Signature
Oculus.Interaction.Locomotion.LocomotionEvent.LocomotionEvent(int identifier, Pose pose, TranslationType translationType, RotationType rotationType) Parameters identifier: intpose: PosetranslationType: TranslationTyperotationType: RotationType |
LocomotionEvent
(
identifier
, position
, translationType
)
|
Signature
Oculus.Interaction.Locomotion.LocomotionEvent.LocomotionEvent(int identifier, Vector3 position, TranslationType translationType) Parameters identifier: intposition: Vector3translationType: TranslationType |
LocomotionEvent
(
identifier
, rotation
, rotationType
)
|
Signature
Oculus.Interaction.Locomotion.LocomotionEvent.LocomotionEvent(int identifier, Quaternion rotation, RotationType rotationType) Parameters identifier: introtation: QuaternionrotationType: RotationType |
Identifier
: int
[Get] |
Signature
int Oculus.Interaction.Locomotion.LocomotionEvent.Identifier |
Pose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.Locomotion.LocomotionEvent.Pose |
Rotation
: RotationType
[Get] |
Signature
RotationType Oculus.Interaction.Locomotion.LocomotionEvent.Rotation |
Translation
: TranslationType
[Get] |
Signature
TranslationType Oculus.Interaction.Locomotion.LocomotionEvent.Translation |
| Member |
|---|
None |
Velocity |
Absolute |
AbsoluteEyeLevel |
Relative |
| Member |
|---|
None |
Velocity |
Absolute |
Relative |