_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper._started |
WhenChangedToTeleport
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.WhenChangedToTeleport |
WhenChangedToTurn
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.WhenChangedToTurn |
WhenEnterLocomotion
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.WhenEnterLocomotion |
WhenExitLocomotion
: UnityEvent |
Signature
UnityEvent Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.WhenExitLocomotion |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.Start() Returns void |
InjectAllLocomotionGateUnityEventWrapper
(
locomotionGate
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.InjectAllLocomotionGateUnityEventWrapper(LocomotionGate locomotionGate) Parameters locomotionGate: LocomotionGateReturns void |
InjectLocomotionGate
(
locomotionGate
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionGateUnityEventWrapper.InjectLocomotionGate(LocomotionGate locomotionGate) Parameters locomotionGate: LocomotionGateReturns void |