_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.TeleportProceduralArcVisual._started |
ArcPointsCount
: int
[Get][Set] |
Signature
int Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.ArcPointsCount |
NoDestinationTint
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.NoDestinationTint |
Awake
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.Start() Returns void |
InjectAllTeleportProceduralArcVisual
(
interactor
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.InjectAllTeleportProceduralArcVisual(TeleportInteractor interactor) Parameters interactor: TeleportInteractorReturns void |
InjectOptionalPointer
(
pointer
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.InjectOptionalPointer(PinchPointerVisual pointer) Parameters pointer: PinchPointerVisualReturns void |
InjectOptionalPointerAnchor
(
pointerAnchor
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.InjectOptionalPointerAnchor(Transform pointerAnchor) Parameters pointerAnchor: TransformReturns void |
InjectOptionalProgress
(
progress
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.InjectOptionalProgress(IAxis1D progress) Parameters progress: IAxis1DReturns void |
InjectTeleportInteractor
(
interactor
)
|
Signature
void Oculus.Interaction.Locomotion.TeleportProceduralArcVisual.InjectTeleportInteractor(TeleportInteractor interactor) Parameters interactor: TeleportInteractorReturns void |