_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual._started |
DisabledColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.DisabledColor |
EnabledColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.EnabledColor |
HighligtedColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.HighligtedColor |
VerticalOffset
: float
[Get][Set] |
Signature
float Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.VerticalOffset |
Awake
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.Start() Returns void |
InjectAllLocomotionTurnerInteractorArrowsVisual
(
turner
, root
, leftArrow
, rightArrow
, leftRail
, rightRail
, leftTrail
, rightTrail
, leftMaterialBlock
, rightMaterialBlock
, radius
, margin
, trailLength
, maxAngle
, railGap
, squeezeLength
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectAllLocomotionTurnerInteractorArrowsVisual(LocomotionTurnerInteractor turner, Transform root, Renderer leftArrow, Renderer rightArrow, TubeRenderer leftRail, TubeRenderer rightRail, TubeRenderer leftTrail, TubeRenderer rightTrail, MaterialPropertyBlockEditor leftMaterialBlock, MaterialPropertyBlockEditor rightMaterialBlock, float radius, float margin, float trailLength, float maxAngle, float railGap, float squeezeLength) Parameters turner: LocomotionTurnerInteractorroot: TransformleftArrow: RendererrightArrow: RendererleftRail: TubeRendererrightRail: TubeRendererleftTrail: TubeRendererrightTrail: TubeRendererleftMaterialBlock: MaterialPropertyBlockEditorrightMaterialBlock: MaterialPropertyBlockEditorradius: floatmargin: floattrailLength: floatmaxAngle: floatrailGap: floatsqueezeLength: floatReturns void |
InjectLeftArrow
(
leftArrow
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectLeftArrow(Renderer leftArrow) Parameters leftArrow: RendererReturns void |
InjectLeftMaterialBlock
(
leftMaterialBlock
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectLeftMaterialBlock(MaterialPropertyBlockEditor leftMaterialBlock) Parameters leftMaterialBlock: MaterialPropertyBlockEditorReturns void |
InjectLeftRail
(
leftRail
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectLeftRail(TubeRenderer leftRail) Parameters leftRail: TubeRendererReturns void |
InjectLeftTrail
(
leftTrail
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectLeftTrail(TubeRenderer leftTrail) Parameters leftTrail: TubeRendererReturns void |
InjectMargin
(
margin
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectMargin(float margin) Parameters margin: floatReturns void |
InjectMaxAngle
(
maxAngle
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectMaxAngle(float maxAngle) Parameters maxAngle: floatReturns void |
InjectOptionalBroadcaster
(
broadcaster
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalBroadcaster(TurnerEventBroadcaster broadcaster) Parameters broadcaster: TurnerEventBroadcasterReturns void |
InjectOptionalLookAt
(
lookAt
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalLookAt(Transform lookAt) Parameters lookAt: TransformReturns void |
InjectOptionalProgress
(
progress
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectOptionalProgress(IAxis1D progress) Parameters progress: IAxis1DReturns void |
InjectRadius
(
radius
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRadius(float radius) Parameters radius: floatReturns void |
InjectRailGap
(
railGap
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRailGap(float railGap) Parameters railGap: floatReturns void |
InjectRightArrow
(
rightArrow
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRightArrow(Renderer rightArrow) Parameters rightArrow: RendererReturns void |
InjectRightMaterialBlock
(
rightMaterialBlock
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRightMaterialBlock(MaterialPropertyBlockEditor rightMaterialBlock) Parameters rightMaterialBlock: MaterialPropertyBlockEditorReturns void |
InjectRightRail
(
rightRail
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRightRail(TubeRenderer rightRail) Parameters rightRail: TubeRendererReturns void |
InjectRightTrail
(
rightTrail
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRightTrail(TubeRenderer rightTrail) Parameters rightTrail: TubeRendererReturns void |
InjectRoot
(
root
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectRoot(Transform root) Parameters root: TransformReturns void |
InjectSqueezeLength
(
squeezeLength
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectSqueezeLength(float squeezeLength) Parameters squeezeLength: floatReturns void |
InjectTrailLength
(
trailLength
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectTrailLength(float trailLength) Parameters trailLength: floatReturns void |
InjectTurner
(
turner
)
|
Signature
void Oculus.Interaction.Locomotion.LocomotionTurnerInteractorVisual.InjectTurner(LocomotionTurnerInteractor turner) Parameters turner: LocomotionTurnerInteractorReturns void |