OnInspectorGUI
()
|
Signature
override void Meta.Voice.Hub.Inspectors.SampleEditor.OnInspectorGUI() Returns override void |
CanOpenSample
(
sample
)
|
Checks if a sample can be opened, if false the sample must be imported.
Signature
static bool Meta.Voice.Hub.Inspectors.SampleEditor.CanOpenSample(Sample sample) Parameters sample: Sample
The sample data to be checked
Returns bool
True if sample is imported & can be opened
|
DrawOpenSampleButton
(
sample
)
|
Draw button for open sample
Signature
static void Meta.Voice.Hub.Inspectors.SampleEditor.DrawOpenSampleButton(Sample sample) Parameters sample: SampleReturns void |
DrawSample
(
sample
, tileSize
, showDescription
)
|
Draw method for a sample
Signature
static void Meta.Voice.Hub.Inspectors.SampleEditor.DrawSample(Sample sample, float tileSize, bool showDescription=false) Parameters sample: Sample
Sample to be drawn
tileSize: float
Width of a tile
showDescription: boolReturns void |
GetSampleSize
(
sample
)
|
Determine size of a sample
Signature
static void Meta.Voice.Hub.Inspectors.SampleEditor.GetSampleSize(Sample sample) Parameters sample: Sample
The sample data asset to be opened
Returns void |
ImportSample
(
sample
)
|
Imports a sample into the current scene
Signature
static void Meta.Voice.Hub.Inspectors.SampleEditor.ImportSample(PackageSample sample) Parameters sample: PackageSampleReturns void |
IsSampleOpened
(
sample
)
|
Checks if a sample is currently opened
Signature
static bool Meta.Voice.Hub.Inspectors.SampleEditor.IsSampleOpened(Sample sample) Parameters sample: Sample
The sample asset data referencing the sample scene.
Returns bool |
OpenSample
(
sample
)
|
Opens a sample if possible
Signature
static void Meta.Voice.Hub.Inspectors.SampleEditor.OpenSample(Sample sample) Parameters sample: Sample
The sample data asset to be opened
Returns void |