AssemblyWalker
(
assemblies
, compilationAssemblies
)
|
Signature
Meta.Conduit.Editor.AssemblyWalker.AssemblyWalker(IList< IConduitAssembly > assemblies=null, IEnumerable< Assembly > compilationAssemblies=null) Parameters assemblies: IList< IConduitAssembly >compilationAssemblies: IEnumerable< Assembly > |
AssembliesToIgnore
: HashSet< string >
[Get][Set] |
Signature
HashSet<string> Meta.Conduit.Editor.AssemblyWalker.AssembliesToIgnore |
GetAllAssemblies
()
|
Signature
IEnumerable<IConduitAssembly> Meta.Conduit.Editor.AssemblyWalker.GetAllAssemblies() Returns IEnumerable< IConduitAssembly > |
GetCompilationAssemblies
(
assembliesType
)
|
Signature
IEnumerable<Assembly> Meta.Conduit.Editor.AssemblyWalker.GetCompilationAssemblies(AssembliesType assembliesType) Parameters assembliesType: AssembliesTypeReturns IEnumerable< Assembly > |
GetSourceCode
(
type
, sourceCodeFile
, singleUnit
, scopeToTargetAssemblies
, editorAssemblies
, playerAssemblies
)
|
Signature
bool Meta.Conduit.Editor.AssemblyWalker.GetSourceCode(Type type, out string sourceCodeFile, out bool singleUnit, bool scopeToTargetAssemblies=true, bool editorAssemblies=false, bool playerAssemblies=true) Parameters type: TypesourceCodeFile: out stringsingleUnit: out boolscopeToTargetAssemblies: booleditorAssemblies: boolplayerAssemblies: boolReturns bool |
GetTargetAssemblies
()
|
Signature
IEnumerable<IConduitAssembly> Meta.Conduit.Editor.AssemblyWalker.GetTargetAssemblies() Returns IEnumerable< IConduitAssembly > |