TMap< FString, const UMeshComponent * > |
void | DestroyComponent ( bool bPromoteChildren ) |
void | TickComponent ( float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction * ThisTickFunction ) |
void | |
void | |
void | |
void | AddProceduralSurfaceGeometry ( UProceduralMeshComponent * ProceduralMeshComponent, bool updateTransform ) |
void | RemoveSurfaceGeometry ( AStaticMeshActor * StaticMeshActor ) |
void | RemoveStaticSurfaceGeometry ( UStaticMeshComponent * StaticMeshComponent ) |
void | RemoveProceduralSurfaceGeometry ( UProceduralMeshComponent * ProceduralMeshComponent ) |
bool | IsSurfaceGeometry ( AStaticMeshActor * StaticMeshActor ) |
bool | IsSurfaceGeometryComponent ( const UMeshComponent * MeshComponent ) |
void |
bool | |
void | RemoveSurfaceGeometryComponent ( UMeshComponent * MeshComponent ) |
TMap<FString, const UMeshComponent*> UOculusXRPassthroughLayerComponent::PassthroughComponentMap |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::DestroyComponent ( bool bPromoteChildren ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::TickComponent ( float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction * ThisTickFunction ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::UpdatePassthroughObjects ( ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::AddSurfaceGeometry ( AStaticMeshActor * StaticMeshActor, bool updateTransform ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::AddStaticSurfaceGeometry ( UStaticMeshComponent * StaticMeshComponent, bool updateTransform ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::AddProceduralSurfaceGeometry ( UProceduralMeshComponent * ProceduralMeshComponent, bool updateTransform ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::RemoveSurfaceGeometry ( AStaticMeshActor * StaticMeshActor ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::RemoveStaticSurfaceGeometry ( UStaticMeshComponent * StaticMeshComponent ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::RemoveProceduralSurfaceGeometry ( UProceduralMeshComponent * ProceduralMeshComponent ) |
---|
No description available.
|
bool UOculusXRPassthroughLayerComponent::IsSurfaceGeometry ( AStaticMeshActor * StaticMeshActor ) |
---|
No description available.
|
bool UOculusXRPassthroughLayerComponent::IsSurfaceGeometryComponent ( const UMeshComponent * MeshComponent ) |
---|
No description available.
|
void UOculusXRPassthroughLayerComponent::MarkPassthroughStyleForUpdate ( ) |
---|
No description available.
|
virtual bool UOculusXRPassthroughLayerComponent::LayerRequiresTexture ( ) |
---|
No description available.
|
virtual void UOculusXRPassthroughLayerComponent::RemoveSurfaceGeometryComponent ( UMeshComponent * MeshComponent ) |
---|
No description available.
|