void | AddGeometry ( const FString & MeshName, OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh, FTransform Transform, bool bUpdateTransform ) |
void | RemoveGeometry ( const FString & MeshName ) |
void | ApplyShape ( IStereoLayers::FLayerDesc & LayerDesc ) |
TArray< FUserDefinedGeometryDesc > & |
void UOculusXRStereoLayerShapeUserDefined::AddGeometry ( const FString & MeshName, OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh, FTransform Transform, bool bUpdateTransform ) |
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No description available.
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void UOculusXRStereoLayerShapeUserDefined::RemoveGeometry ( const FString & MeshName ) |
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No description available.
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virtual void UOculusXRStereoLayerShapeUserDefined::ApplyShape ( IStereoLayers::FLayerDesc & LayerDesc ) |
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No description available.
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TArray<FUserDefinedGeometryDesc>& UOculusXRStereoLayerShapeUserDefined::GetUserGeometryList ( ) |
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No description available.
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