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UOculusXRBodyTrackingComponent Class

UOculusXRBodyTrackingComponent extends UPoseableMeshComponent.

Overview

Public Member Functions

void
void
EndPlay
( const EEndPlayReason::Type EndPlayReason )
void
TickComponent
( float DeltaTime,
enum ELevelTick TickType,
FActorComponentTickFunction * ThisTickFunction )
void

Details

Fields

EOculusXRBodyTrackingMode UOculusXRBodyTrackingComponent::BodyTrackingMode
How are the results of body tracking applied to the mesh.
TMap<EOculusXRBoneID, FName> UOculusXRBodyTrackingComponent::BoneNames
The bone name associated with each bone ID.
float UOculusXRBodyTrackingComponent::ConfidenceThreshold
Do not apply body state to bones if confidence is lower than this value. Confidence is in range [0,1].

Member Functions

UOculusXRBodyTrackingComponent::UOculusXRBodyTrackingComponent ( )
No description available.
virtual void UOculusXRBodyTrackingComponent::BeginPlay ( )
No description available.
virtual void UOculusXRBodyTrackingComponent::EndPlay
( const EEndPlayReason::Type EndPlayReason )
No description available.
virtual void UOculusXRBodyTrackingComponent::TickComponent
( float DeltaTime,
enum ELevelTick TickType,
FActorComponentTickFunction * ThisTickFunction )
No description available.
void UOculusXRBodyTrackingComponent::ResetAllBoneTransforms ( )
Restore all bones to their initial transforms
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