TEnumAsByte< enum EOculusXRPassthroughLayerOrder > | LayerOrder[Get] |
float | TextureOpacityFactor[Get] |
bool | bEnableEdgeColor[Get] |
FLinearColor | EdgeColor[Get] |
bool | bEnableColorMap[Get] |
TEnumAsByte< enum EOculusXRColorMapType > | ColorMapType[Get] |
bool | bUseColorMapCurve[Get] |
UCurveLinearColor * | ColorMapCurve[Get] |
float | Contrast[Get] |
float | Brightness[Get] |
float | Posterize[Get] |
float | Saturation[Get] |
float | LutWeight[Get] |
ColorLUTSource[Get] | |
ColorLUTTarget[Get] | |
FLinearColor | ColorScale[Get] |
FLinearColor | ColorOffset[Get] |
TArray< FLinearColor > | ColorArray[Get] |
TArray< FLinearColor > | NeutralColorArray[Get] |
void | SetTextureOpacity ( float InOpacity ) |
void | EnableEdgeColor ( bool bInEnableEdgeColor ) |
void | EnableColorMap ( bool bInEnableColorMap ) |
void | EnableColorMapCurve ( bool bInEnableColorMapCurve ) |