Material | visualHelperMaterial[Get] |
bool | ShowDebugAnchors[Get] |
bool | |
bool | SetupInteractions[Get] |
TextMeshProUGUI | logs[Get] |
TMP_Dropdown | surfaceTypeDropdown[Get] |
TMP_Dropdown | |
TMP_Dropdown | |
TextMeshProUGUI | RoomDetails[Get] |
List< Image > | Tabs[Get] |
List< CanvasGroup > | Menus[Get] |
OVRRayHelper | RayHelper[Get] |
OVRInputModule | InputModule[Get] |
OVRRaycaster | Raycaster[Get] |
OVRGazePointer | GazePointer[Get] |
void | ShowRoomDetailsDebugger ( bool isOn ) Shows information about the rooms loaded. |
void | GetKeyWallDebugger ( bool isOn ) Highlights the room's key wall. |
void | GetLargestSurfaceDebugger ( bool isOn ) Highlights the anchor with the largest available surface area. |
void | GetClosestSeatPoseDebugger ( bool isOn ) Highlights the best-suggested seat, for something like remote caller placement. |
void | GetClosestSurfacePositionDebugger ( bool isOn ) Highlights the closest position on a SceneAPI surface. |
void | GetBestPoseFromRaycastDebugger ( bool isOn ) Highlights the the best suggested transform to place a widget on a surface. |
void | RayCastDebugger ( bool isOn ) Casts a ray cast forward from the right controller position and draws the normal of the first Scene API object hit. |
void | IsPositionInRoomDebugger ( bool isOn ) Moves the debug sphere to the controller position and colors it in green if its position is in the room, red otherwise. |
void | ShowDebugAnchorsDebugger ( bool isOn ) Shows the debug anchor visualization mode for the anchor being pointed at. |
void | DisplayGlobalMesh ( bool isOn ) Displays the global mesh anchor if one is found in the scene. |
void | ToggleGlobalMeshCollisions ( bool isOn ) Toggles the global mesh anchor's collision. |
void | ExportJSON ( bool isOn ) |
void | DisplaySpaceMap ( bool isOn ) Displays a texture in the right info panel about your spacemap. |
void | DisplayNavMesh ( bool isOn ) Displays the nav mesh, if present. |
void | ActivateTab ( Image selectedTab ) |
void | ActivateMenu ( CanvasGroup menuToActivate ) |
Material Meta.XR.MRUtilityKit.SceneDebugger.visualHelperMaterial |
---|
No description available.
|
bool Meta.XR.MRUtilityKit.SceneDebugger.ShowDebugAnchors |
---|
No description available.
|
bool Meta.XR.MRUtilityKit.SceneDebugger.MoveCanvasInFrontOfCamera |
---|
No description available.
|
bool Meta.XR.MRUtilityKit.SceneDebugger.SetupInteractions |
---|
No description available.
|
TextMeshProUGUI Meta.XR.MRUtilityKit.SceneDebugger.logs |
---|
No description available.
|
TMP_Dropdown Meta.XR.MRUtilityKit.SceneDebugger.surfaceTypeDropdown |
---|
No description available.
|
TMP_Dropdown Meta.XR.MRUtilityKit.SceneDebugger.exportGlobalMeshJSONDropdown |
---|
No description available.
|
TMP_Dropdown Meta.XR.MRUtilityKit.SceneDebugger.positioningMethodDropdown |
---|
No description available.
|
TextMeshProUGUI Meta.XR.MRUtilityKit.SceneDebugger.RoomDetails |
---|
No description available.
|
List<Image> Meta.XR.MRUtilityKit.SceneDebugger.Tabs |
---|
No description available.
|
List<CanvasGroup> Meta.XR.MRUtilityKit.SceneDebugger.Menus |
---|
No description available.
|
OVRRayHelper Meta.XR.MRUtilityKit.SceneDebugger.RayHelper |
---|
No description available.
|
OVRInputModule Meta.XR.MRUtilityKit.SceneDebugger.InputModule |
---|
No description available.
|
OVRRaycaster Meta.XR.MRUtilityKit.SceneDebugger.Raycaster |
---|
No description available.
|
OVRGazePointer Meta.XR.MRUtilityKit.SceneDebugger.GazePointer |
---|
No description available.
|
void Meta.XR.MRUtilityKit.SceneDebugger.ShowRoomDetailsDebugger ( bool isOn ) |
---|
Shows information about the rooms loaded. |
void Meta.XR.MRUtilityKit.SceneDebugger.GetKeyWallDebugger ( bool isOn ) |
---|
Highlights the room's key wall. |
void Meta.XR.MRUtilityKit.SceneDebugger.GetLargestSurfaceDebugger ( bool isOn ) |
---|
Highlights the anchor with the largest available surface area. |
void Meta.XR.MRUtilityKit.SceneDebugger.GetClosestSeatPoseDebugger ( bool isOn ) |
---|
Highlights the best-suggested seat, for something like remote caller placement. |
void Meta.XR.MRUtilityKit.SceneDebugger.GetClosestSurfacePositionDebugger ( bool isOn ) |
---|
Highlights the closest position on a SceneAPI surface. |
void Meta.XR.MRUtilityKit.SceneDebugger.GetBestPoseFromRaycastDebugger ( bool isOn ) |
---|
Highlights the the best suggested transform to place a widget on a surface. |
void Meta.XR.MRUtilityKit.SceneDebugger.RayCastDebugger ( bool isOn ) |
---|
Casts a ray cast forward from the right controller position and draws the normal of the first Scene API object hit. |
void Meta.XR.MRUtilityKit.SceneDebugger.IsPositionInRoomDebugger ( bool isOn ) |
---|
Moves the debug sphere to the controller position and colors it in green if its position is in the room, red otherwise. |
void Meta.XR.MRUtilityKit.SceneDebugger.ShowDebugAnchorsDebugger ( bool isOn ) |
---|
Shows the debug anchor visualization mode for the anchor being pointed at. |
void Meta.XR.MRUtilityKit.SceneDebugger.DisplayGlobalMesh ( bool isOn ) |
---|
Displays the global mesh anchor if one is found in the scene. |
void Meta.XR.MRUtilityKit.SceneDebugger.ToggleGlobalMeshCollisions ( bool isOn ) |
---|
Toggles the global mesh anchor's collision. |
void Meta.XR.MRUtilityKit.SceneDebugger.ExportJSON ( bool isOn ) |
---|
No description available.
|
void Meta.XR.MRUtilityKit.SceneDebugger.DisplaySpaceMap ( bool isOn ) |
---|
Displays a texture in the right info panel about your spacemap. |
void Meta.XR.MRUtilityKit.SceneDebugger.DisplayNavMesh ( bool isOn ) |
---|
Displays the nav mesh, if present. |
void Meta.XR.MRUtilityKit.SceneDebugger.ActivateTab ( Image selectedTab ) |
---|
No description available.
|
void Meta.XR.MRUtilityKit.SceneDebugger.ActivateMenu ( CanvasGroup menuToActivate ) |
---|
No description available.
|