InvSqrt2
: readonly float |
Signature
readonly float Meta.XR.MRUtilityKit.Utilities.InvSqrt2 |
Sqrt2
: readonly float |
Signature
readonly float Meta.XR.MRUtilityKit.Utilities.Sqrt2 |
GetAnchorName
(
anchorData
)
|
Gets the name of an anchor based on its semantic classification.
Signature
static string Meta.XR.MRUtilityKit.Utilities.GetAnchorName(Data.AnchorData anchorData) Parameters anchorData: Data.AnchorData
The Data.AnchorData object representing the anchor.
Returns string
The name of the anchor, or "UNDEFINED_ANCHOR" if no semantic classification is available.
|
GetPrefabBounds
(
prefab
)
|
Signature
static ? Bounds Meta.XR.MRUtilityKit.Utilities.GetPrefabBounds(GameObject prefab) Parameters prefab: GameObjectReturns ? Bounds |
IsPositionInPolygon
(
position
, polygon
)
|
Signature
static bool Meta.XR.MRUtilityKit.Utilities.IsPositionInPolygon(Vector2 position, List< Vector2 > polygon) Parameters position: Vector2polygon: List< Vector2 >Returns bool |
SequenceEqual< T >
(
list1
, list2
)
|
Replacement for LINQ.
Signature
static bool Meta.XR.MRUtilityKit.Utilities.SequenceEqual< T >(this List< T > list1, List< T > list2) Parameters list1: this List< T >list2: List< T >Returns bool |