Awake
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureDebugVisual.Awake() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureDebugVisual.Update() Returns void |
Initialize
(
handedness
, targetConfig
, transformFeatureStateProvider
, transformActiveState
)
|
Signature
void Oculus.Interaction.PoseDetection.Debug.TransformFeatureDebugVisual.Initialize(Handedness handedness, TransformFeatureConfig targetConfig, TransformFeatureStateProvider transformFeatureStateProvider, TransformRecognizerActiveState transformActiveState) Parameters handedness: HandednesstargetConfig: TransformFeatureConfigtransformFeatureStateProvider: TransformFeatureStateProvidertransformActiveState: TransformRecognizerActiveStateReturns void |