API reference

ActiveStateNodeUIVertical Class

Extends MonoBehaviour

Fields

ChildArea : RectTransform
Signature
RectTransform Oculus.Interaction.PoseDetection.Debug.ActiveStateNodeUIVertical.ChildArea

Protected Methods

Start ()
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.ActiveStateNodeUIVertical.Start()
Returns
void
Update ()
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.ActiveStateNodeUIVertical.Update()
Returns
void

Methods

Bind ( node , isRoot , isDuplicate )
Signature
void Oculus.Interaction.PoseDetection.Debug.ActiveStateNodeUIVertical.Bind(ITreeNode< IActiveState > node, bool isRoot, bool isDuplicate)
Parameters
isRoot: bool
isDuplicate: bool
Returns
void