Hand
: IHand
[Get] |
Signature
IHand Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugVisual.Hand |
Awake
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugVisual.Awake() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugVisual.Update() Returns void |
Initialize
(
feature
, trackingHandVector
, parent
, lineColor
)
|
Signature
void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugVisual.Initialize(TransformFeature feature, bool trackingHandVector, TransformFeatureVectorDebugParentVisual parent, Color lineColor) Parameters feature: TransformFeaturetrackingHandVector: boollineColor: ColorReturns void |