HandPose
: HandPose
[Get] |
Signature
HandPose Oculus.Interaction.HandGrab.HandGrabPose.HandPose |
RelativePose
: Pose
[Get] |
Pose of the HandGrabPose relative to its reference transform.
Signature
Pose Oculus.Interaction.HandGrab.HandGrabPose.RelativePose |
RelativeScale
: float
[Get] |
Scale of the HandGrabPoint relative to its reference transform.
Signature
float Oculus.Interaction.HandGrab.HandGrabPose.RelativeScale |
RelativeTo
: Transform
[Get] |
Reference transform of the HandGrabPose.
Signature
Transform Oculus.Interaction.HandGrab.HandGrabPose.RelativeTo |
SnapSurface
: IGrabSurface
[Get] |
Signature
IGrabSurface Oculus.Interaction.HandGrab.HandGrabPose.SnapSurface |
Reset
()
|
Signature
virtual void Oculus.Interaction.HandGrab.HandGrabPose.Reset() Returns void |
CalculateBestPose
(
userPose
, handedness
, scoringModifier
, relativeTo
, result
)
|
Signature
virtual bool Oculus.Interaction.HandGrab.HandGrabPose.CalculateBestPose(Pose userPose, Handedness handedness, PoseMeasureParameters scoringModifier, Transform relativeTo, ref HandGrabResult result) Parameters userPose: Posehandedness: HandednessscoringModifier: PoseMeasureParametersrelativeTo: Transformresult: ref HandGrabResultReturns bool |
CalculateBestPose
(
userPose
, offset
, relativeTo
, handedness
, scoringModifier
, result
)
|
Signature
virtual void Oculus.Interaction.HandGrab.HandGrabPose.CalculateBestPose(in Pose userPose, in Pose offset, Transform relativeTo, Handedness handedness, PoseMeasureParameters scoringModifier, ref HandGrabResult result) Parameters userPose: in Poseoffset: in PoserelativeTo: Transformhandedness: HandednessscoringModifier: PoseMeasureParametersresult: ref HandGrabResultReturns void |
InjectAllHandGrabPose
(
relativeTo
)
|
Signature
void Oculus.Interaction.HandGrab.HandGrabPose.InjectAllHandGrabPose(Transform relativeTo) Parameters relativeTo: TransformReturns void |
InjectOptionalHandPose
(
handPose
)
|
Signature
void Oculus.Interaction.HandGrab.HandGrabPose.InjectOptionalHandPose(HandPose handPose) Parameters handPose: HandPoseReturns void |
InjectOptionalSurface
(
surface
)
|
Signature
void Oculus.Interaction.HandGrab.HandGrabPose.InjectOptionalSurface(IGrabSurface surface) Parameters surface: IGrabSurfaceReturns void |
InjectRelativeTo
(
relativeTo
)
|
Signature
void Oculus.Interaction.HandGrab.HandGrabPose.InjectRelativeTo(Transform relativeTo) Parameters relativeTo: TransformReturns void |
UsesHandPose
()
|
Signature
bool Oculus.Interaction.HandGrab.HandGrabPose.UsesHandPose() Returns bool |