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OVRMesh Class

Extends MonoBehaviour
This class contains the mesh data for hand tracking that is loaded from the Meta Quest runtime.
It is combined with skeleton data from OVRSkeleton to create a skinned mesh in OVRMeshRenderer.

Properties

IsInitialized : bool
[Get]
True if the mesh has been successfully loaded, false otherwise.
Signature
bool IsInitialized
Mesh : Mesh
[Get]
Getter for the Unity mesh object this class contains.
Signature
Mesh Mesh

Inner Interface

IOVRMeshDataProvider Interface

Provides an interface for getting a MeshType.
A data provider such as OVRHand can expose this interface to allow users to retrieve a MeshType from a private mesh. Mesh types include None, HandLeft for the left hand and HandRight for the right hand.

Methods

GetMeshType ()
Signature
MeshType GetMeshType()
Returns
MeshType

Inner Enum

MeshType Enum

Enumeration Constants

MemberValue
None
OVRPlugin.MeshType.None
HandLeft
OVRPlugin.MeshType.HandLeft
HandRight
OVRPlugin.MeshType.HandRight
XRHandLeft
OVRPlugin.MeshType.XRHandLeft
XRHandRight
OVRPlugin.MeshType.XRHandRight