A message to be passed to a launched app, which can be retrieved with LaunchDetails.GetDeeplinkMessage()
void SetDestinationApiName
( string value )
If provided, the intended destination to be passed to the launched app.
void SetLobbySessionId
( string value )
If provided, the intended lobby where the launched app should take the user. All users with the same lobby_session_id should end up grouped together in the launched app.
void SetMatchSessionId
( string value )
If provided, the intended instance of the destination that a user should be launched into
void SetRoomId
( UInt64 value )
[Deprecated]If provided, the intended room where the launched app should take the user (all users heading to the same place should have the same value). A room_id of 0 is INVALID.