Retrieve the currently signed in user. This call is available offline.NOTE: This will not return the user's presence as it should always be 'online' in your application.NOTE: Users will have a unique ID per application.Error codes
Part of the scheme to confirm the identity of a particular user in your backend. You can pass the result of Users.GetUserProof() and a user ID from Users.Get() to your your backend. Your server can then use our api to verify identity. 'https://graph.oculus.com/user_nonce_validate?nonce=USER_P ROOF&user_id=USER_ID&access_token=ACCESS_TOKEN'NOTE: The nonce is only good for one check and then it is invalidated.
Launch the flow for blocking the given user. You can't follow, be followed, invited, or searched by a blocked user, for example. You can remove the block via ovr_User_LaunchUnblockFlow.