ulong | RequestID[Get] |
Request ( ulong requestID ) | |
Request< T > | OnComplete ( Message< T >.Callback callback ) |
override void | HandleMessage ( Message msg ) |
Request ( ulong requestID ) | |
OnComplete ( Message.Callback callback ) | |
void | HandleMessage ( Message msg ) |
static void | RunCallbacks ( uint limit ) |
ulong Oculus.Platform.Request< T >.RequestID |
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No description available.
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Oculus.Platform.Request< T >.Request ( ulong requestID ) |
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No description available.
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Request<T> Oculus.Platform.Request< T >.OnComplete ( Message< T >.Callback callback ) |
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No description available.
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override void Oculus.Platform.Request< T >.HandleMessage ( Message msg ) |
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No description available.
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Oculus.Platform.Request< T >.Request ( ulong requestID ) |
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No description available.
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Request Oculus.Platform.Request< T >.OnComplete ( Message.Callback callback ) |
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No description available.
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virtual void Oculus.Platform.Request< T >.HandleMessage ( Message msg ) |
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No description available.
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static void Oculus.Platform.Request< T >.RunCallbacks ( uint limit ) |
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This will run callbacks on all messages that returned from the server. If too many message are coming back at once, then a limit can be passed in as an arg to limit the number of messages to run callbacks on at a time |