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Mixed Reality Blueprints

Updated: Apr 15, 2026
This page lists the Mixed Reality Capture Blueprint functions available in the OculusXR plugin.
To access these Blueprints, enable the OculusXR plugin (also called the Meta XR Plugin) in Edit > Plugins.

Mixed Reality Blueprints

  • Get Oculus MR Settings Returns a reference to an Oculus MR Settings object, which has properties that correspond to each of the Mixed Reality capture settings.
  • Load from Ini Loads the Mixed Reality Capture settings from the config file into the MR Settings object. Call this on the settings object obtained from Get Oculus MR Settings.
  • Save to Ini Saves the Mixed Reality Capture settings from the in-memory MR Settings object to the config file. Call this on the settings object obtained from Get Oculus MR Settings.
  • Get Tracking Reference Component Returns the component that the OculusXR MRC camera is currently tracking. When no component is set, the camera tracks the player pawn by default.
  • Set Tracking Reference Component Sets the component for the OculusXR MRC camera to track. If set to null, the camera will track the player pawn instead.
The following functions are available in the OculusXR plugin. Individual reference pages are not yet available.
  • Get MRC Scaling Factor Returns the current MRC scaling factor as a float. Returns 0 if MRC is not available.
  • Set MRC Scaling Factor Sets the MRC scaling factor. The default value is 1.0. The scaling factor should match the VR player pawn scale. Returns true if successful.
  • Is MRC Enabled Returns true if MRC is configured and enabled.
  • Is MRC Active Returns true if MRC is both enabled and actively capturing.