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Oculus Spatializer for FMOD Integration Guide

End-of-Life Notice for Oculus Spatializer Plugin
The Oculus Spatializer Plugin has been replaced by the Meta XR Audio SDK and is now in end-of-life stage. It will not receive any further support beyond v47. We strongly discourage its use. Please navigate to the Meta XR Audio SDK documentation for your specific engine:
- Meta XR Audio SDK for Unity Native
- Meta XR Audio SDK for FMOD and Unity
- Meta XR Audio SDK for Wwise and Unity
- Meta XR Audio SDK for Unreal Native
- Meta XR Audio SDK for FMOD and Unreal
- Meta XR Audio SDK for Wwise and Unreal
This documentation is no longer being updated and is subject for removal.
Welcome to this guide on using the Oculus spatializer plugin in FMOD.
For an overview of all of the audio tools offered by Meta, see Working with Audio in Unity
For general background information on audio spatialization, see our Introduction to Virtual Reality Audio.

FMOD Integration topics

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