InteractableComponent
: override Component
[Get] |
Signature
override Component Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InteractableComponent |
Interactor
: override IInteractorView
[Get][Set] |
Signature
override IInteractorView Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Interactor |
Align
(
data
)
|
Signature
override void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Align(ReticleDataTeleport data) Parameters data: ReticleDataTeleportReturns override void |
Awake
()
|
Signature
virtual void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Awake() Returns void |
Draw
(
data
)
|
Signature
override void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Draw(ReticleDataTeleport data) Parameters data: ReticleDataTeleportReturns override void |
Hide
()
|
Signature
override void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Hide() Returns override void |
Start
()
|
Signature
override void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.Start() Returns override void |
InjectAllTeleportReticleDrawer
(
interactor
)
|
Signature
void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InjectAllTeleportReticleDrawer(TeleportInteractor interactor) Parameters interactor: TeleportInteractorReturns void |
InjectInteractor
(
interactor
)
|
Signature
void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InjectInteractor(TeleportInteractor interactor) Parameters interactor: TeleportInteractorReturns void |
InjectOptionalInalidTargetRenderer
(
invalidTargetRenderer
)
|
Signature
void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InjectOptionalInalidTargetRenderer(Renderer invalidTargetRenderer) Parameters invalidTargetRenderer: RendererReturns void |
InjectOptionalProgress
(
progress
)
|
Signature
void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InjectOptionalProgress(IAxis1D progress) Parameters progress: IAxis1DReturns void |
InjectOptionalValidTargetRenderer
(
validTargetRenderer
)
|
Signature
void Oculus.Interaction.DistanceReticles.TeleportReticleDrawer.InjectOptionalValidTargetRenderer(Renderer validTargetRenderer) Parameters validTargetRenderer: RendererReturns void |