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ReticleDataGhost Class

Extends MonoBehaviour
Part of the ghost hand reticle used for distance grabs.
Attached to each GameObject that the ghost hand can interact with. Pairs with ReticleGhostDrawer.

Methods

ProcessHitPoint ( hitPoint )
Signature
Vector3 Oculus.Interaction.DistanceReticles.ReticleDataGhost.ProcessHitPoint(Vector3 hitPoint)
Parameters
hitPoint: Vector3
Returns
Vector3