API reference

EyeRenderDesc Struct

Specifies the size and field-of-view for one eye texture.

Fields

Vector2 resolution[Get]
The horizontal and vertical size of the texture.
Vector2 fov[Get]
The angle of the horizontal and vertical field of view in degrees.
For Symmetric FOV interface compatibility Note this includes the fov angle from both sides
EyeFov fullFov[Get]
The full information of field of view in degrees.
When Asymmetric FOV isn't enabled, this returns the maximum fov angle