GameObject | AnchorPrefab[Get] |
void | Create an anchor. |
void | Create an anchor at the AnchorPrefab's position. |
void | LoadAndInstantiateAnchors ( List< Guid > uuids ) Loads and instantiates anchors from a list of uuids. |
void | Loads anchors from local storage. |
| GameObject Meta.XR.BuildingBlocks.FollowAndCreateAnchorAtHandPositionBuildingBlock.AnchorPrefab |
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No description available.
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| void Meta.XR.BuildingBlocks.FollowAndCreateAnchorAtHandPositionBuildingBlock.CreateSpatialAnchor ( Vector3 position, Quaternion rotation ) |
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Create an anchor. Parameters position Position for the new anchor. rotationOrientation of the new anchor |
| void Meta.XR.BuildingBlocks.FollowAndCreateAnchorAtHandPositionBuildingBlock.CreateSpatialAnchor ( ) |
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Create an anchor at the AnchorPrefab's position. |
| virtual void Meta.XR.BuildingBlocks.FollowAndCreateAnchorAtHandPositionBuildingBlock.LoadAndInstantiateAnchors ( List< Guid > uuids ) |
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Loads and instantiates anchors from a list of uuids. If |
| virtual void Meta.XR.BuildingBlocks.FollowAndCreateAnchorAtHandPositionBuildingBlock.LoadAnchorsFromDefaultLocalStorage ( ) |
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Loads anchors from local storage. SpatialAnchorLocalStorageManagerBuildingBlock component is required to load anchors from default local storage If |