class MRUKRoom(var anchor: Anchor)
anchor
:
Anchor
[Get][Set] |
Signature
var anchor: Anchor |
anchors
:
MutableList
[Get] |
Signature
var anchors: MutableList<Entity> |
ceilings
:
MutableList
[Get] |
Signature
var ceilings: MutableList<Entity> |
floors
:
MutableList
[Get] |
Signature
var floors: MutableList<Entity> |
globalMesh
:
MRUKMesh?
[Get][Set] |
Signature
var globalMesh: MRUKMesh? |
roomBounds
:
Bound3D
[Get][Set] |
Signature
var roomBounds: Bound3D |
walls
:
MutableList
[Get] |
Signature
var walls: MutableList<Entity> |
destroy
()
|
Signature
fun destroy() |
getKeyWall
()
|
Signature
fun getKeyWall(): Entity? Returns |
isPositionInRoom
(
position
, testVerticalBounds
)
|
Signature
fun isPositionInRoom(position: Vector3, testVerticalBounds: Boolean = true): Boolean Parameters
position:
Vector3
testVerticalBounds:
Boolean
Returns
Boolean
|