| Name | Summary |
|---|---|
SceneSwapchain | constructor(handle: Long) |
| Name | Summary |
|---|---|
Companion | object Companion |
| Name | Summary |
|---|---|
handle | var handle: Long |
| Name | Summary |
|---|---|
destroy | fun destroy() |
getSurface | fun getSurface(): <Error class: unknown class>? |
nativeHandle | fun nativeHandle(): Long |
platformHandle | fun platformHandle(): Long |
updateSampler | fun updateSampler(sampler: SamplerConfig) |
| Name | Summary |
|---|---|
create | fun create(width: Int, height: Int, numberOfMips: Int): SceneSwapchain |
createAsAndroid | fun createAsAndroid(width: Int, height: Int): SceneSwapchain |