KeepUprightWithSurfaceModifier Class
A modifier that keeps the decoration upright with respect to a surface.
The axis that is used to determine the upright direction.
virtual override void ApplyModifier ( GameObject decorationGO,
Applies the modifier to a decoration.
ParametersdecorationGOThe gameobject
sceneAnchorThe SceneAnchor
sceneDecorationThe SceneDecoration