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Guardian Blueprints

This section serves as a reference guide for the Guardian Blueprints in the Online Subsystem Oculus library.
To access these Blueprints, you must enable the Online Subsystem Oculus in Edit > Plugin > Online Platform.
Guardian Blueprints
  • Get Guardian Dimensions Returns the dimensions of the Outer Boundary or the Play Area, expressed in Unreal Engine units.
  • Get Guardian Points Returns the points, in Unreal Engine world space, that define the Outer Boundary or the Play Area.
  • Get Node Guardian Intersection Returns the intersection result between a tracked device (HMD or Controller) and the Guardian boundary.
  • Get Play Area Transform Returns the transform of the Play Area rectangle, defining it’s position, rotation, and scale to apply a unit cube to match it with the Play Area.
  • Get Point Guardian Intersection Returns the intersection result between the Oculus Guardian boundary and a specified Unreal Engine coordinate.
  • Is Guardian Displayed Returns a boolean result that indicates whether or not the Outer Boundary Guardian is being displayed.
  • Set Guardian Visibility Specifies whether or not the runtime should render the Guardian.
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