In this guide, you will learn how to use the quick action utility to automate setting up user interfaces that can be interacted with using eye tracking and hands. It assumes you have a scene set up with a camera rig configured for interactions and a UI you want to make gaze-interactable. If you do not have a camera rig set up, you can add one by following the instructions in the
Create Comprehensive Rig guide. In the
OVRManager inspector, under
Quest Features >
General, set
Eye Tracking Support to
Supported or
Required.
Build your project into an .apk to test your project.