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AI tools
Horizon OS NSDK
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PC SDK
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Meta XR Simulator
Experimental features
MediaProjection
Passthrough camera
Location-aware apps
Spatial data permission
Samples
Archive
Overview
VrApi (deprecated)
VrApi Native Engine integration (deprecated)
VrApi Developer release guide (deprecated)
Oculus VST spatializer for DAWs integration guide (retired)
Oculus AAX spatializer for DAWs integration guide (retired)
Archived platform solutions
Oculus audio for Native apps
Overview
Oculus spatializer features
Oculus spatializer for Wwise
Oculus spatializer for FMOD integration guide
Oculus lipsync development guide
Overview
Viseme reference
Native development using Oculus lipsync
Explore Oculus lipsync with the sample scene for Native
Oculus lipsync Native reference
Oculus audio profiler
Oculus audio loudness meter
Audio Developer reference
Archived Developer tools
Tracked keyboard (deprecated)
Code samples
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Release notes
Supported platforms
Native and OpenXR
Archive
Lipsync Native Reference
End-of-Life Notice for Oculus Spatializer Plugin
The Oculus Spatializer Plugin has been replaced by the Meta XR Audio SDK and is now in end-of-life stage. It will not receive any further support beyond v47. We strongly discourage its use. Please navigate to the Meta XR Audio SDK documentation for your specific engine:
-
Meta XR Audio SDK for Unity Native
-
Meta XR Audio SDK for FMOD and Unity
-
Meta XR Audio SDK for Wwise and Unity
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Meta XR Audio SDK for Unreal Native
-
Meta XR Audio SDK for FMOD and Unreal
-
Meta XR Audio SDK for Wwise and Unreal
This documentation is no longer being updated and is subject for removal.
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Developer Blog
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Why Meta Quest?
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Legal
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Build with Meta
Social Technologies
Meta Horizon
AI
Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Meta Horizon Creator Program
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
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Meta Avatars
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Developer policies
Legal
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