Adds a dedicated inspector for a specific component on a game object.
This will find the game object from scene, then find the component instance and create InstanceHandle, register in InstanceCache, and register inspector based on the Type and InstanceHandle. It will retrieve the members of this type based on filter. If Members filter is not supplied, it will automatically register all the public members within this class.
ParameterscategoryThe category name for organizing the inspector
gameObjectNameThe name of the GameObject to find in the scene
componentClassNameThe class name of the component to inspect
membersOptional comma-separated list of member names to inspect. If empty, all public members will be included.
ReturnsA RuntimeAPIOperationResult containing detailed operation result with message information for AI agents