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AvatarSpawnerNGO Class

Extends NetworkBehaviour
The class responsible for spawning an Avatar when using Unity Netcode for Gameobjects.
The spawning may happen on Awake() if loadAvatarWhenConnected is set to true or at any time chosen by the developer by calling SpawnAvatar. For more information on the Meta Avatars SDK, see https://developer.oculus.com/documentation/unity/meta-avatars-overview/.
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