PointerHandler Class
Extends UIBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler
This is a MonoBehaviour for responsible as handler for pointer events.
Used by all the interactable UI elements of Immersive Debugger. For more info about Immersive Debugger, check out the
official doc
The corresponding InteractableController that's used to handle pointer events.
This is the UI elements that's receiving the pointer events.
void OnPointerClick ( PointerEventData eventData )
Implementation of the IPointerClickHandler that's receiving the pointer click events and forwarding to InteractableController's corresponding function in this class.
ParameterseventDataThe pointer event data from the click event
void OnPointerEnter ( PointerEventData eventData )
Implementation of the IPointerEnterHandler that's receiving the pointer enter events and forwarding to InteractableController's corresponding function in this class.
ParameterseventDataThe pointer event data from the enter event
void OnPointerExit ( PointerEventData eventData )
Implementation of the IPointerExitHandler that's receiving the pointer exit events and forwarding to InteractableController's corresponding function in this class.
ParameterseventDataThe pointer event data from the exit event