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DebugInspector Class

Extends MonoBehaviour
A MonoBehaviour component that allows opting-in debug types for Immersive Debugger from Unity Editor's Inspector panel.
Usage: Add this component to any scene object, and you can select and add any debug types and configure the debug options from the component's inspector. For more info about Immersive Debugger, check out the official doc

Properties

string Category[Get]
InspectionRegistry Registry[Get]
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