Data
: object
[Get] |
Signature
object Oculus.Interaction.IInteractableView.Data |
InteractorViews
: IEnumerable< IInteractorView >
[Get] |
Signature
IEnumerable<IInteractorView> Oculus.Interaction.IInteractableView.InteractorViews |
MaxInteractors
: int
[Get] |
Signature
int Oculus.Interaction.IInteractableView.MaxInteractors |
MaxSelectingInteractors
: int
[Get] |
Signature
int Oculus.Interaction.IInteractableView.MaxSelectingInteractors |
SelectingInteractorViews
: IEnumerable< IInteractorView >
[Get] |
Signature
IEnumerable<IInteractorView> Oculus.Interaction.IInteractableView.SelectingInteractorViews |
State
: InteractableState
[Get] |
Signature
InteractableState Oculus.Interaction.IInteractableView.State |
WhenInteractorViewAdded
: Action< IInteractorView > |
Signature
Action<IInteractorView> Oculus.Interaction.IInteractableView.WhenInteractorViewAdded |
WhenInteractorViewRemoved
: Action< IInteractorView > |
Signature
Action<IInteractorView> Oculus.Interaction.IInteractableView.WhenInteractorViewRemoved |
WhenSelectingInteractorViewAdded
: Action< IInteractorView > |
Signature
Action<IInteractorView> Oculus.Interaction.IInteractableView.WhenSelectingInteractorViewAdded |
WhenSelectingInteractorViewRemoved
: Action< IInteractorView > |
Signature
Action<IInteractorView> Oculus.Interaction.IInteractableView.WhenSelectingInteractorViewRemoved |
WhenStateChanged
: Action< InteractableStateChangeArgs > |
Signature
Action<InteractableStateChangeArgs> Oculus.Interaction.IInteractableView.WhenStateChanged |