BackingSurface
: ISurface
[Get] |
Signature
ISurface Oculus.Interaction.Surfaces.ClippedPlaneSurface.BackingSurface |
Transform
: Transform
[Get] |
Signature
Transform Oculus.Interaction.Surfaces.ClippedPlaneSurface.Transform |
Awake
()
|
Signature
virtual void Oculus.Interaction.Surfaces.ClippedPlaneSurface.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Surfaces.ClippedPlaneSurface.Start() Returns void |
ClipBounds
(
bounds
, clipped
)
|
Clip a provided Bounds using IBoundsClippers.
Signature
bool Oculus.Interaction.Surfaces.ClippedPlaneSurface.ClipBounds(in Bounds bounds, out Bounds clipped) Parameters bounds: in Bounds
The bounding box to clip
clipped: out Bounds
The clipped result
Returns bool
True if resulting bounds are valid, false if resulting bounds are fully clipped.
|
ClosestSurfacePoint
(
point
, hit
, maxDistance
)
|
Signature
bool Oculus.Interaction.Surfaces.ClippedPlaneSurface.ClosestSurfacePoint(in Vector3 point, out SurfaceHit hit, float maxDistance=0) Parameters Returns bool |
GetClippers
()
|
Signature
IReadOnlyList< IBoundsClipper > Oculus.Interaction.Surfaces.ClippedPlaneSurface.GetClippers() Returns IReadOnlyList< IBoundsClipper > |
InjectAllClippedPlaneSurface
(
planeSurface
, clippers
)
|
Signature
void Oculus.Interaction.Surfaces.ClippedPlaneSurface.InjectAllClippedPlaneSurface(PlaneSurface planeSurface, IEnumerable< IBoundsClipper > clippers) Parameters planeSurface: PlaneSurfaceclippers: IEnumerable< IBoundsClipper >Returns void |
InjectClippers
(
clippers
)
|
Signature
void Oculus.Interaction.Surfaces.ClippedPlaneSurface.InjectClippers(IEnumerable< IBoundsClipper > clippers) Parameters clippers: IEnumerable< IBoundsClipper >Returns void |
InjectPlaneSurface
(
planeSurface
)
|
Signature
void Oculus.Interaction.Surfaces.ClippedPlaneSurface.InjectPlaneSurface(PlaneSurface planeSurface) Parameters planeSurface: PlaneSurfaceReturns void |
Raycast
(
ray
, hit
, maxDistance
)
|
Signature
bool Oculus.Interaction.Surfaces.ClippedPlaneSurface.Raycast(in Ray ray, out SurfaceHit hit, float maxDistance=0) Parameters Returns bool |