Distance
: float
[Get][Set] |
The distance of the surface hit from the ray origin.
Signature
float Oculus.Interaction.Surfaces.SurfaceHit.Distance |
Normal
: Vector3
[Get][Set] |
The normal of the surface hit.
Signature
Vector3 Oculus.Interaction.Surfaces.SurfaceHit.Normal |
Point
: Vector3
[Get][Set] |
The position of the surface hit.
Signature
Vector3 Oculus.Interaction.Surfaces.SurfaceHit.Point |