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SurfaceHit Struct

Properties

Distance : float
[Get][Set]
The distance of the surface hit from the ray origin.
Signature
float Oculus.Interaction.Surfaces.SurfaceHit.Distance
Normal : Vector3
[Get][Set]
The normal of the surface hit.
Signature
Vector3 Oculus.Interaction.Surfaces.SurfaceHit.Normal
Point : Vector3
[Get][Set]
The position of the surface hit.
Signature
Vector3 Oculus.Interaction.Surfaces.SurfaceHit.Point